Wednesday, September 15, 2010

Review 2 games

Bullseye-The good game


  • Name of the game that taught you the MOST about its learning topic: Bullseye




  • What social issue or educational topic does the game explore? Trigonometry and trajectory




  • What can you learn from this game? how force and angle can affect the flight of an object




  • What game genre is it? Do you think this genre is a good choice for creating a learning game? Why or why not?  It is a sports game and it helps sports oriented people understand math




  • Design Analysis (Does it look good? Does it clearly illustrate the issue or learning concept?) I looks good with good animation




  • Usability Analysis (Is it clear what you need to do as a player? Does it work well?) The control for the bow is sloppy but the rest plays fine




  • Suggestions for improvement. How would you change the gameplay to make the learning and play experience work together better? If there was a better way to pull the bow back from away from the edge of the screen




  • List 2-3 things that you would like to learn how to do (in terms of functionality, design or content) It has shown me a different style of art for flash, with a better quality of design
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